Crimson Fang
Popular
About Crimson Fang
A crimson castle hall at midnight on a 5×4 grid with 10 lines and no cascades. Four of one monster stacked on a reel turn it into that monster’s Possessed Reel after the line wins, paying 5× to 20× on top, and five Possessed Reels of the same monster at once are a Full Possession worth 100× to 2 500× instead of the line wins. Three bells start 10 Midnight Feast spins with far more full stacks, four start 10 Crimson Court spins where only the chosen monster possesses reels, every reel it takes stays bound and pays again on each later spin, and Crimson Moons move it up the ladder; the max win of 10 000× lives in the Crimson Court. Every round is a book simulated in advance; your seeds pick which one, so each spin can be checked like any other bet.
- Max win
- 10,000× the bet
- Bet
- 0.20 to 5.00
- Math
- Version 1, the published Stake Engine tables
| Mode | Cost | RTP |
|---|---|---|
| Base game | 1× | 96.50% |
| Witching Hour | 3× | 96.50% |
| Midnight Feast | 100× | 96.50% |
| Crimson Court | 200× | 96.50% |















